CardScrawl RC 1.1


This update focuses on polish, bug fixes, and improving gameplay clarity across multiple systems. Thanks for all your feedback and support.

Combat and Gameplay Fixes

  • Vampiric Strike Phase Status: Will now display "Vampiric Strike" instead of "Leech"
  • Vampiric Strike Feedback Improved: Creatures with Vampiric Strike now display a +{x} healing value during the combat phase to indicate the amount healed. This resolves a visual bug where unrelated tiles were being highlighted.
  • Creature Attack Clarity: Creature attack interactions have been made more clear during combat.
  • Opponent Summon Fix: Fixed an issue where opponents could sometimes summon a creature without having enough mana. This previously resulted in a flame sigil icon appearing incorrectly next to the opponent's mana roll.

UI and Visual Updates

  • Phase Status Display: Fixed cases where the wrong phase name was displayed during gameplay.
  • Help Button Glyph: The help button now correctly reflects the active control scheme (keyboard or controller) when opened.
  • Resume Run Menu: Updated keyboard/controller input behavior. The menu can now be closed by pressing the back button on either input method.

Progression and Unlocks

  • Character Unlock Fix: Fixed an issue where some characters were not unlocking properly, despite achievements being awarded. This bug was preventing approximately nine champions from becoming available.
  • Chaos Hardcore Progression: Chaos Hardcore mode now correctly tracks character unlock progress.

Champion Fixes

  • Weeping Maiden: Fixed a bug where Weeping Maiden was losing health at the end of each turn unintentionally.

Files

CardScrawl Demo.zip 607 MB
24 days ago

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